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University Projects

I was group lead for this project and designed the game mechanics, gunplay and the street the bank is on

DEFEND

THE

BUNKER

Project meant to test player progression and increasing difficulty heavily inspired by the Call of Duty's

zombie modes

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Teesside University project to make a level. This was a team project where each member created a level with a common theme, for our theme we used zombies and a post apocalyptic setting

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Bounty Of The Borderlands was a team project created during my time at Teesside University. This project was inspired by the Borderland series. My role in this project was working on the level design as well as AI

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A Pac-man themed endless runner optimized for mobile devices

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Project for Teesside Uni, I created the gun mechanics as well as the robot enemy found in the game

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A game combined two mechanics, I choose planting mechanics and combat mechanics with the goal of combining the two so that the growing of plants would make combat easier for the player

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This game was developed as my final year project while studying for my degree at Teesside University.

It is a top down action game where players use the ghost of a dinosaur to kill enemies while progressing through different areas.

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